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Deprecated: Use of "parent" in callables is deprecated in /home2/h0a3d1p3/staging.ramstudioscomics.com/wp-content/plugins/simple-lightbox/includes/class.options.php on line 501 how to draw Archives - Ram Studios Comics
Happy to announce that I will be hosting my courses here now https://ram-studios-comics-art-school.teachable.com Not to worry if you are a student on the other platforms, I will still be taking care of you and adding new content. This new site will allow me to address certain needs that have come up time and time again.
For those of you that are new here, my name is Robert A. Marzullo and I have been creating online courses for over 7 years now and it has been an amazing journey. I have been able to help over 120,000 students from all over the world. I get to see their progress and offer feedback or encouragement where I can. I am extremely grateful to be doing this for a living.
I have been primarily using Udemy, Skillshare, and Gumroad to host my content. They are all great but they all have some major flaws as well. With Udemy and Skillshare I have to be careful how I communicate with the student. I cannot direct them off site for one. That can be a problem when I need to help the student but afraid to get a strike from the platform. Skillshare is pretty great overall but I can’t currently respond to students with any draw overs. Those are really helpful to show someone exactly what I mean in a response to their question.
What will I learn?
The main things you can expect to learn from this site are figure drawing, comic art, benefits of digital art programs and how to use them, traditional art techniques, creature design, and character design. I also want to help artists realize their potential at achieving success. It amazes me that so many talented people fail to achieve their goals when they have so many awesome opportunities these days.
The primary Art applications I use and teach are Clip Studio Paint, Procreate, Photoshop, and Sketchbook Pro.
Here are some of the great features of the new site –
Better lesson structure with comments + images attached to each lesson.
Live-streaming options to be help students and offer mentor ship programs.
More control for me to communicate with you properly without worrying.
Specifically designed and focused on art education.
Better overall student experience.
I will be uploading all my courses here in the next few days. I already have a couple of my most popular courses on there. Be sure to sign up for updates if you are interested in knowing more.
This should be a huge help for everyone involved. Feel free to give me any feedback you have or let me know if have any questions.
Thank you for your continued support and good luck with your art!
As artists and especially as comic artists we have to have a good understanding of human anatomy. It is not an easy task but it is definitely worth the effort. You can immediately tell when an artist spends time doing their studies of the human body. From gesture and figure drawing to countless illustrations of the complex muscles and their relationships, nothing about it is simple but it truly transforms your art into something to be desired.
I avoided these studies for far too long in my own career. Even after hearing criticism from professional artists and editors that I admired. We have all been there or will hear it at some point, “You need to work on your anatomy! It is never fun to hear a comment like that but it is the cold hard truth. If you want to be a great character artist, you need to study anatomy.
So let’s stop avoiding what we know we need to learn. I created these lessons to help simplify the anatomy and make the drawing process easier to accomplish. In this first class we will focus upon the Arm Anatomy. Here is the class introduction to let you know what you can expect to gain from it –
Welcome to my class, “Dynamic Anatomy for Artists – Drawing the Muscles of Arm.”
Dynamic Anatomy of the Arm for Artists
I am extremely excited to bring you these lessons on drawing the muscles. Learning anatomy isn’t easy but it will vastly improve your ability to draw impressive character designs and comic book superheroes.
What You Will Learn in This Class –
How to Draw the Muscles
Basic Terminology
Visual Patterns
Form + Volume
Stylizing the Work
Efficient Ways to Improve
This class is designed to simplify the process of drawing the arm anatomy. I will teach you the basic forms that I use to draw the arm from memory and you will get access to all the art files to study along with. Including diagrams with all the terminology.
Don’t beat yourself up though! Just try to improve a little each day and commit a muscle or two to memory here and there. Consistency is the most effective way to improve in my opinion. Rome wasn’t built in a day, right?! 😉
Dynamic Arm Anatomy Drawing
After you work through the anatomy breakdowns I will show you how to implement this into a few examples. We will work on these to help you transition your new skills into your own stylized version.
I am here if you have any questions and remember you can send your artwork for me to review by using my contact form here on the website. You can also submit your artwork as a project file on Skillshare as well. Next we will be covering Leg Anatomy so I hope you will join me for that class as well! 🙂
Ever wonder what steps you should take to improve your comic style art?
I always get this question, “How can I improve my comic art?” I will admit the most common answer you will ever hear in your life is Practice! It’s is the answer that no student wants to hear. I remember hearing it and thinking, “I practice like a madman already. How much does it take?”
Instead of giving you the lazy answer, let’s delve into the details a bit more. It isn’t enough to know that you need to practice a lot. You need to know what to practice and why. You also need a few other concepts to think about. Strangely enough, it’s not all about practice. Let’s jump on in!
Practice Poses as Often as Possible!
TIP#1 Practice Daily!
Wait! You just said?! I know, it seems like a low blow doesn’t it? It really is the first and easiest answer. You have to practice daily to improve. Long gaps will hurt your development.
What should you practice is probably the best question but you have to answer that one for yourself. Find the weakest link in your chain and make it the strongest. If you can’t draw faces but you draw really great muscles then you know what you need to do. It is hard to do because we gravitate to what we are confident at.
So fight the habit and dedicate a good portion of your studies to what matters most or something that is holding your work back from being amazing.
TIP#2Create Finished Art!
You need to create finished pieces of comic art or you are setting yourself up for potential failure. Sketching and studies are extremely important of course but if you don’t focus on completing your work you won’t develop a strong portfolio and ultimately won’t secure any work.
People don’t commission or hire based upon sketches. Finishing your art pieces will also force you to deal with the fact you may not be able to draw feet, hands, or faces. It is easy to hide those things in rough sketches. ( Maybe not the faces. )
Completing your work will also make you fully aware of how fast or slow you can draw. Extremely important if you hope to work as a professional artist.
Venom and Spider-man – Stages of the Artwork
TIP#3 Ask for Constructive Criticism!
The reason I say to ask for it is I feel that if you request it, you are far more likely to receive it as sound advice. We have all gotten someone’s unwanted criticism at times and just decided to not accept it. Truth be told, it only hurts you to keep a closed mind to it.
Even someone that is a complete stranger draws like a 5 year old and has a profile pic of road kill could still be a fantastic art critic with sound advice. It’s not always going to come from someone you admire and it is more about how you choose to use the information.
When you jump into the professional world anyone and everyone can quickly become your critic and even your boss. Best to get used to it now and stomach your sensitive little ego!
TIP#4 Get Back to the Basics!
We sometimes get to a certain level in our art and we think we are the next Jim Lee or Todd McFarlane so we go for more advanced drawings. Hoping to hide any flaws in our work by applying our fancy smancy rendering techniques. It’s okay to practice this once and a while to develop our “Eye Candy” effects. Just don’t do it every time and think that no one can tell that your characters are stiff as cardboard cutouts or that your page compositions are as interesting as peeling potatoes on a Saturday night.
Getting back to the basics of drawing gestures, primitive shapes, understanding perspective, composition, understanding your tools, jumping back into your art books, and so on is often overlooked because we think we are better than we actually are. It is easy to get caught up in all the “likes” on social media from people that want to be supportive of our work or just get a bit of tunnel vision.
We have to remember that our polished art needs a sound foundation to rely upon. Only then can it soar to the heights of Mount Olympus or whatever fantasy reference you prefer.
TIP#5 Keep an Actual Sketchbook!
I really wish I would have done this more consistently through my younger years. I have tons of sketches on loose pieces of paper and although I love sifting through those fond memories a lot of them aren’t dated.
A series of completed sketchbooks gives you a more somewhat linear view of what you have accomplished. You still need to be adamant about dating your work of course. Sketchbooks are much more organized and as artists we need all the help we can get in that area. ( Well, I do at least! : /)
Sketchbooks are Very Important to Track Your Progress!
TIP#6. Go to the Comic Conventions!
This is so important if you truly want to be a professional comic book artist. The comic conventions are an amazing way to learn and grow as an artist. Even if you don’t like spending money to have a table, it is still a great experience to attend and show your work around.
This part ties into the constructive criticism from Tip #3. Showing your comic art and starting some dialogue with others about it, will teach you a lot. Just be receptive and leave your ego at home. You can’t fill a cup that is already full, right?
Also, the conventions give you a “behind the scenes” look at what works and what doesn’t. Speak to as many artists, writers, and editors as you can. The nuggets of advice you will learn from them is priceless!
TIP#7 Update your Portfolio Often!
As you complete new works of art, update your portfolio. Don’t just add to it either. Your better works should incline you to show the lesser works to the nearest exit. Your portfolio should only have room for your best comic art.
Don’t make the mistake of showing an editor a stack of sketches mixed with a few covers. It should contain 10 to 15 of your best pieces of art. It should also reflect what you want to be as a comic artist. If you want to draw books, then you need sequential storytelling not a bunch of pinups.
Also, if you do show this work to an editor, don’t make excuses on why it isn’t your best work. Only show your best work and listen more than you talk. Becoming defensive shows weakness. Just take notes and go back to the drawing board and make improvements.
In my opinion, you should also make sure to include a nice range of your abilities within those pages. Draw people with expressions and emotions as well as super-powered heroes punching through walls. Make good use of perspective and include lots of props like cars, street signs, a damaged fire escape, and so on. It shows that you can draw lots of little details and enrich the scene. If you can illustrate a scene with lots of clutter and make it read well visually then you have an edge on a lot of artists. Don’t be they guy or gal that draws superheroes against a blank white canvas all the time!
TIP#8 Draw with a Focus!
It’s not good enough to just draw. You have to have a focus. This sort of ties into Tip #1. You have to go into your drawings with a purpose.
Are you going to draw an amazing piece of fan art to show the world what you can do with their favorite character? Are you developing your studies of anatomy and poses for the next few hours? Are you going to strengthen your understanding of “Dynamic Light and Shade” with the Amazing Burne Hogarth Book you picked up? Get it here with my Amazon Link – https://amzn.to/2YsP0yO ( I highly recommend all of his books! ) Are you going to enhance your speed by doing timed studies of areas within your work?
Having an intention and focus is much more powerful than simply drawing whatever pops into your melon. It allows you to maximize your efforts. You will learn much faster by doing this and not get burned out so quickly by spending time on the wrong aspects of your work.
TIP#9 Sell your work!
You may think that this is only reserved for the pros. So not true! I started my art business in high school. I would barter my amazing ( unrefined ) art skills for good grades and social status. We all know good grades may eventually help you pay the bills but you might say, “You can’t pay your bills with social status.” Maybe not directly but it will translate to income over time.
It’s basically branding and self-promotion. Becoming the guy or girl known for being an amazing artist will get you the word of mouth that sells the work. So why all the enfasis on selling your work. It teaches you a lot about how the real world process will work.
Being able to take instructions from a client, negotiate a deal that is mutually beneficial, make changes as needed, communicate clearly, tame your ego, and deliver your artwork on a deadline. This Tip will probably teach you the most about yourself and if you can’t do this for regular joe’s then you may not be ready for the big leagues.
TIP#10 Use Reference and Draw from Life
Just because we are comic artists doesn’t mean we can’t use reference. In fact, it is quite the opposite.
Reference can take a decent artist and turn them into something amazing. I am all for drawing from imagination as much as possible but sometimes you just have to feed the brain box. Draw from life and interpret it into your own style. Then your comic storytelling will know no bounds.
Your fans will love seeing all those references ran through your creative filter. Just don’t trace or else you will weaken your ability to convert things into your own style or make changes as quickly.
TIP#11 Study from the Masters
Masters can be anyone that you admire really. They don’t all have to be Leonardo Davinci for you to learn from them. Knowledge hides in the most inconspicuous places.
Make sure to study the work but not copy it or pass it off as your own vision. If you adhere to the original work you need to credit the artist. That being said, it is actually a fantastic way to level up your art skills. It allows you to peer through their eyes and follow the choices that they made.
As a comic artist I often ink the work of others that I am inspired by. Not because I want to be an inker but because I learn immensely every time I do it. Their lines are amazing to me for a reason, so inking their work can demystify some of the process. Plus, it’s just plain fun to do! 😉
These are just some of the things I do to improve my comic art on a daily basis. I hope you find these tips to be valuable and I would love to know what are the ways your improve your art! Comment below and feel free to share the post if you enjoyed it!
Sincerely,
Robert A. Marzullo
Ram Studios Comics
Want to learn more about my comic art process. Check out my courses below…
How to Improve Your Figure Drawing – Step by Step –
I wanted to share some of my findings on using silhouettes for your art. In this case I will be sharing the effect it has on character design but really this can apply to pretty much anything. It is wildly popular for concept art but can even work for other styles of art such as comics and cartooning .
So what is a silhouette? Why does it matter? A silhouette is a two-dimensional representation of the outline of an object, as a cutout or configurational drawing, uniformly filled in with black, especially a black-paper, a miniature cutout of the outlines of a person’s face in profile. Simply put, the silhouette is the outline of anything we might be looking at.
It matters because we are extremely good at spotting things based upon their silhouette. Don’t believe me? Have you ever seen Batman’s silhouette and thought it was Winnie the Pooh? Probably not likely. Also, a strong easy to read silhouette translates into a strong character design. This is one of the many reasons character designers use the power of silhouettes at the beginning of their creative process. It also allows for a fast workflow to developing ideas.
Character Design Silhouettes by Robert A. Marzullo
Try creating some basic character designs with this method. Don’t worry yourself too much about any idea of perfection. Allow yourself to make mistakes and have fun with the process. Remember, this is an exploration of ideas. Keep the process loose and energetic. Think of things like the posture and backstory of the character and less about the details. With a silhouette, it is pretty easy to keep adding details after the initial gesture is in place anyways. As you get more comfortable with the process you will start to envision more ideas right from the start.
Another great way to use this to spark your creativity is to start with one idea and then make each additional character design vastly different. This allows you to express a ton of creativity in a short amount of time. Just like doing gestures before figure drawing, this is a great way to start your character design process. These silhouettes can be saved and reused as well. You can even experiment by overlapping them to create new inventive ideas.
Elven Witch – Character Design – by Robert A. Marzullo
Then you can take these silhouettes and begin to refine them with values. Values are basically what you see when you convert a color image to a grayscale image. By painting in the values to your character design you can focus on the depth and form first. Unless you are a pretty confident painter, painting with colors can be distracting. It really depends upon what your strenghts are as an artist. The reason value painting is so popular in character design is that it allows the client to see the progression of the work and make changes. Whenever working with a client you want to try to create your work in even passes. This way you don’t spend all day detailing one area of your character concept only to have the client ask for an update. It will be much easier for them to read what is going on if you in smaller passes over the character design.
Warrior Character Design – Stages of the Work by Robert A. Marzullo
After you have worked through the entire design process you can begin to apply color. When using Clip Studio Paint or Photoshop, you can apply color with a new layer. Play with the “Blending Modes” ( PS ) or the “Combine Modes” ( CSP ) set to Color, Overlay, etc. You can apply color on just one layer but for more variety in the work, you can use a few color layers together. I will be adding information to this post so be sure to check back as I create more studies.
You can even use this same shape thought process to create dynamic comic book poses. Here is a video of me explaining that process on my Youtube channel – https://youtu.be/6MfVCC7m5R8
Thank you for viewing and let me know if you have any questions or suggestions for new content!
How to Draw Dynamic Superheroes – Start to Finish!
Hello Fellow Comic Artists!
I have been working on some new content to add to my existing Udemy course, How to Draw Dynamic Superheroes – Start to Finish!”
I have just included over 5 Hours of new content in this course. Putting it at over 9 Hours long with 28 NEW lessons. In this section, I show you how to draw, ink, and color a fully detailed comic book scene or cover piece. This helps to implement all of the previous lessons taught throughout the course. Which should help to commit the important parts to your memory!
Here is a breakdown of what the current curriculum looks like :
Section 1 – Basic Proportions of the Superhero Male
Section 2 – The Superhero Female
Section 3 – Drawing the Muscle Bound Brutes
Section 4 – Drawing Dynamic Superhero Poses
Section 5 – Drawing Characters with Perspective and Foreshortening
Section 6 – Creating a Comic Book Scene – Superhero Flying Towards Camera
In this course you will learn how to sketch poses, refine the sketch, measure and adjust proportions, create suit designs, render various materials, create shapes of shadows, draw bodies in perspective, use thumbnails to save time, create dynamic poses, draw a cityscape in perspective, ink the work, apply colors and add final touches!
By the end of this course, I have no doubt you will have a lot better understanding of what it takes to create comic book artwork like the pros! You also get all the art files to study along with.
If you have any questions about this content you are welcome to leave your questions in the Q+A Section. I will answer you back as soon as I can. I am also open to any feedback you have for me to improve the quality of this course for everyone! I will continue to add lessons as needed and you will get all additional updates for free.
In this course, you will learn how to draw dynamic superheroes step by step. You will work along with me as we break down all the major components that comprise the superhero characters that we know and love. You will learn about proportions, anatomy, suit design, foreshortening, rendering, perspective, and how to draw dynamic poses from your imagination. These action poses are essential to creating powerful characters that can tell an amazing story!
If you want to improve your ability to draw a variety of characters effectively, then this course is for you. The techniques that I will teach you here can apply to all sorts of art styles. Everything from game art, comics, concept art, and even figure drawing. These methods will teach you how to draw imaginative bodies with confidence.
I am very confident you will find this course to be a valuable asset in your educational collection but if you find anything that would make this a better experience for you and the other students, please let me know. I will be happy to improve the course content as well as add new lessons when needed.
You also get all the art files to work along with throughout this course. Please share your artwork in the Q&A Section and I will give you any feedback that I can.
I thank you for viewing my course and good luck with your art!
Procreate Like a Pro: Create Awesome Digital Art on an iPad
Procreate Like a Pro: Create Awesome Digital Art on an iPad
In this course you will learn about the app in two fundamental ways. You will watch me explain the interface while demonstrating the hand gestures that are used to complete various tasks. You will learn how to import and export images, flip the canvas, share the work in various formats, export video, setup the perspective tools, and adjust the interface to your preference.
Want to Learn How to Draw on an iPad?
In the next section I will take you through a complete illustration from start to finish. This will allow you to see and work through the process of creating the illustration and commit it to memory. You will learn about the brushes, layers, blending modes, lock transparency, selection tools, color adjustments, and general tips and tricks on painting various effects with texture.
By the end of this course you will have created a fun and informative art project. I would love to see what come up with and I would be happy to give you any feedback I can. Just share the work in the Q+A Section when you are done!
I currently have 10 Courses available on Udemy. I have received some amazing reviews and the platform is very well done. If you are not happy with the content and my teaching style you have 30 Days to refund your course. I only want you to pay if you are extremely satisfied with my efforts! I am here to answer any questions you have so don’t hesitate to ask.
Here are my discount codes to get any of these courses at $10.99 with lifetime access on any device –
How to Draw Dynamic Comic Book Superheroes – Start to Finish
In this class you will learn how to draw these 3 hair styles. We will cover basic form and rendering techniques that will apply to not just these but lots of other various hair styles as well. This should give you a basic understanding of how to design your own favorite hair style for your cool characters!
You will start with a male face that I have created for you. This allows you to simply focus on the hair drawing and not worrying too much about the characters face. Try creating lots of variations over the same pose. See how much you can change the characters look with a new hair style! Have fun with it! 🙂
If you have any questions I am here to help and thank you for your support of my lessons! More on the way real soon….
In these lessons you will learn how to draw eyes in a variety of ways. You will learn how to draw eyes on an angle. We will cover how to break down the eye shapes and what to look for when drawing male or female eyes. Then you will learn how to draw youthful or aged eyes. You will also learn some rendering techniques along the way.
This class is 5 lessons / 1 Hour Total. These lessons are not software specific and they only focus on the drawing techniques.
Lesson 1 – Constructing the Eye
Lesson 2 – Drawing Eyes on an Angle
Lesson 3 – Drawing Male Vs Female Eyes
Lesson 4 – Drawing Eyes with Anger and Fear
Lesson 5 – Drawing an Eye Young and Old
You will also get the art files to work along with.
Let me know what you think of these lessons and I am here if you have any questions!
An Educational Resource for Comic Art Creators and Digital Painters.
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